G206 wrote: ↑Mon Jan 13, 2025 1:17 am
I notice that when I'm trying to fill a raid group with hunters, it'll pause due to them spawning their pets and for a split second they're hostile mobs which ends up pausing the addon, and after a few times of this, the addon just gives up adding bots leaving me to manually add them or try the addon again.
Not sure if there's anything that can be done to remedy this, but just a little issue I noticed. Otherwise, this works great.
Thank you for reporting this issue!
Does this always happen when adding hunters, or only occasionally?
Next time it occurs, please try reloading the UI using /console reload or /console reloadui and then attempt to add the bots again. This might temporarily resolve the issue while I investigate a more permanent fix.
I want to give a massive shoutout to Dedirtyone for his amazing generosity in donating €50 so I could get VIP status. Your kindness and support have made such a big difference, and I’m beyond grateful. Thank you for being such an awesome part of this community!
G206 wrote: ↑Mon Jan 13, 2025 1:17 am
I notice that when I'm trying to fill a raid group with hunters, it'll pause due to them spawning their pets and for a split second they're hostile mobs which ends up pausing the addon, and after a few times of this, the addon just gives up adding bots leaving me to manually add them or try the addon again.
Not sure if there's anything that can be done to remedy this, but just a little issue I noticed. Otherwise, this works great.
Thank you for reporting this issue!
Does this always happen when adding hunters, or only occasionally?
Next time it occurs, please try reloading the UI using /console reload or /console reloadui and then attempt to add the bots again. This might temporarily resolve the issue while I investigate a more permanent fix.
Sorry for the late reply, but this always seems to happen with hunters. The addon is pretty good about adding them for the most part, it's just the last like 3 slots or so that it just gives up adding them.
G206 wrote: ↑Mon Jan 13, 2025 1:17 am
I notice that when I'm trying to fill a raid group with hunters, it'll pause due to them spawning their pets and for a split second they're hostile mobs which ends up pausing the addon, and after a few times of this, the addon just gives up adding bots leaving me to manually add them or try the addon again.
Not sure if there's anything that can be done to remedy this, but just a little issue I noticed. Otherwise, this works great.
Thank you for reporting this issue!
Does this always happen when adding hunters, or only occasionally?
Next time it occurs, please try reloading the UI using /console reload or /console reloadui and then attempt to add the bots again. This might temporarily resolve the issue while I investigate a more permanent fix.
Sorry for the late reply, but this always seems to happen with hunters. The addon is pretty good about adding them for the most part, it's just the last like 3 slots or so that it just gives up adding them.
I was able to reproduce the issue when adding 39 hunters. It seems the problem occurs because the addon attempts to fill the raid too quickly. When a bot spawns and briefly enters combat (due to their pet), the addon doesn’t detect this in time,there’s about a 0.5-second delay in detecting that someone is in combat. As a result, it mistakenly assumes the bot has been successfully added to the raid.
I’ll investigate this further to find a solution and improve the behavior in these cases. Thank you for bringing this to my attention!
Version updated: to 2.1.0, introducing multiple improvements to performance, user experience, and new features.
Added: A Credits frame showcasing everyone who has helped in the development of the addon.
Added: Slash commands to improve raid management:
/frb ua or /frb uninvite all – Uninvite all raid members.
/frb fill – Automatically fill the raid.
/frb open – Open the Fill Raid frame.
/frb rdb - Removes dead bots
/frb refill – Refill the raid.
/frb fixgroups – Fix raid groups.
Added: Players on the raid leader's friend list or the same guild are no longer removed when adding bots, removing dead bots, or using the "Kick All" button.
🛠 Improvements:
Improved: Debug messages are now separated from commands, enhancing command responsiveness and speed.
Improved: Enhanced the process of matching player names, fixing an issue where a mismatch would cause a nil value error.
Bug Fixes:
Fixed: An error where player names weren’t matched, which previously led to nil values.
I would also like to take this opportunity to thank TheSamurai206 (Zugginator). Upon seeing Dedirtyone's donation, he generously decided to support me with a €20 donation. Your support means so much and helps me continue improving this addon. It's supporters like you who keep this project going!
Version updated: to 3.0.0, Since FillRaidBots now introduces multiple usability upgrades, UI options, new commands,and extended compatibility, it’s a big leap forward, making 3.0.0 the right version number.
Edited: you can now use /frb (bossname or part of bossname eg: ony or /frb mage group) (suggestion by Gemma)
Added: A new feature to add preset bots with ctrl+alt+mouse click on bosses
Added: Settings to chose if you want big or small (round) Buttons (fill raid, Kick all etc)
Added: You can now Select automatic loot type on raid creation in the settings menu.
Added: Works with both PCP and PCPRemake
Added: You can now reload ui with /rl /reloadui /reload