Hello there, got a suggestion regarding world bosses
World bosses are in a weird spot.
-They have a very very long respawn time(usually, they spawn one time a week)
-Compared to blizzlike where 40 players are able to kill them and gain access to the loot table, here one single player can solo them(they are all doable solo, i tracked and killed them all for severals months now, only Emeriss is tricky)
-But a result of me tracking them for months is many players have never been able to see them.
They don't drop bis gear, but they drop rare professions plans(reason why i track and kill them) and some classes specific items. And some also are part of quests.
Giving more chance to the players to kill them won't impact the game for the reason just above(no bis or gamebreaking items from them)
But it will give players more possibilities for their gear progression, once you finished all your raids for a week on a fresh char you would be able to get some momentary pieces from world bosses. Also, it would give the chance to more ppl to collect the professions plans and do some related quests.
My suggestion would be to lower their respawn time, idealy they would respawn very quickly and a player would be able to loot them only one time a week if that's possible to code(to avoid the same guy to bash them again and again) else, just lower the respawn time.
Thanks for reading.
World bosses
Re: World bosses
I support this suggestion, every time I tried to track them they were not spawn except for Emeriss because he is way harder than any other.