๐ Fixed: Since the latest server update, which prevents adding bots while in combat, an issue occurred where adding certain bots, such as warriors or hunters, caused you to enter combat for a few seconds. This created a problem where the addon attempted to add bots when they couldn't be added. I have now fixed it so that the addon detects when you're in combat and pauses until you're out of combat.
๐ Added: The ability to move the 'fill raid' and 'kick all' buttons if this is enabled in the settings."
๐ Added: A version number to the FillRaidFrame so that it's easier to see which version you're using.
Version updated: Incremented from 1.1.0 to 1.2.0 to reflect both the addition of new features (movable buttons and visible version number) and the resolution of a bug related to combat behavior. This update introduces functional improvements while maintaining backward compatibility.
tyskr wrote: โTue Oct 29, 2024 3:00 am
Hey pumpan, thanks a lot for your contribution!
Any chance that this addon will work with the 1.14 client?
Hi there!
I made a version for the 1.14 client. Wich you can find here https://forum.solocraft.org/viewtopic.php?f=15&t=659&sid=945788422b2e7d44bd7db4f53b8d49a1 However there is some restrictions in the 1.14 client that prevents for an example automatic bot removal but i solved that with a button you can click.
Also i play 1.12.1 client so the first update releases Will allways be for that client. But try it out and i Hope you enjoy it.
Added: A debugger window for when debugging is enabled. All debug messages are now sent here instead of cluttering the chat window.
Added: A version checker that notifies you if a newer version of the addon is available.
Added: Logic to distribute healers evenly across the raid when bots are added.
Added: Class and role detection in the raid, enabling new functionality such as managing bots based on their roles.
Added: A new "Refill Raid" button, which replaces bots that die and are removed during gameplay.
๐ Fixed: The /uninviteraid slash handler to prevent conflicts with WoW's native commands like /kick and /uninvite, which were unintentionally uninviting the entire raid. (Reported by Gemma)
Version updated: From 1.2.0 to 2.0.0, marking this as a major update due to significant new features and functionality improvements.
Now detects the player's faction and loads the appropriate presets for Horde or Alliance.
๐ Improved: Healing sorting.
Version updated: From 2.0.1 to 2.0.2.
I don't play Horde, but Iโve done my best to create the presets anyway. Iโve copied some setups from YouTube videos (non-VIP). Feel free to edit the preset file to suit your preferences. If youโve made any improvements to the preset file or have suggestions, please contact me on Discord. Non-VIP and VIP presets are welcome!
If I were VIP, I could have made it detect and load optimal raid setups for VIP players. However, the non-VIP presets work for both.
Merry Christmas to you! Wishing you joy, warmth, and a wonderful holiday season!
I want to give a massive shoutout to Dedirtyone for his amazing generosity in donating โฌ50 so I could get VIP status. Your kindness and support have made such a big difference, and Iโm beyond grateful. Thank you for being such an awesome part of this community!
Version updated: to 2.1.0, introducing multiple improvements to performance, user experience, and new features.
Added: A Credits frame showcasing everyone who has helped in the development of the addon.
Added: Slash commands to improve raid management:
/frb ua or /frb uninvite all โ Uninvite all raid members.
/frb fill โ Automatically fill the raid.
/frb open โ Open the Fill Raid frame.
/frb refill โ Refill the raid.
/frb fixgroups โ Fix raid groups.
Fixed: Players on the raid leader's friend list are no longer removed when adding bots, removing dead bots, or using the "Kick All" button (previously, this only applied to guild members).
๐ Improvements:
Improved: Debug messages are now separated from commands, enhancing command responsiveness and speed.
Improved: Enhanced the process of matching player names, fixing an issue where a mismatch would cause a nil value error.
Bug Fixes:
Fixed: An error where player names werenโt matched, which previously led to nil values.
I would also like to take this opportunity to thank TheSamurai206 (Zugginator). Upon seeing Dedirtyone's donation, he generously decided to support me with a โฌ20 donation. Your support means so much and helps me continue improving this addon. It's supporters like you who keep this project going!