[Update] Naxxramas

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Solo
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[Update] Naxxramas

Post by Solo »

Dear SoloCrafters,

We've received several suggestions regarding the "undefeated" bosses at Naxxramas.
After testing for a while, we made some small changes to make the bosses soloable.

With this update, all four wings are now soloable.
  • The Four Horsemen: The "Holy Wrath" timer has been slightly increased. We strongly suggest killing Sir Zeliek first, followed by Lady Blaumeux.
    We suggest a setup of 3 tanks, 6-7 healers, and fury warriors (the best and fastest for this fight).
  • Gothik the Harvester: Spectral spells from "the other side" are now disabled, allowing players to AoE once the boss enters the final phase of the fight.
    We suggest using mages and a few melee DPS for this fight.
  • Grobbulus: Mutagen Explosion has been disabled.
    We suggest a setup of 1-2 tanks, several healers, and rogues.
  • Loatheb: The boss's HP has been slightly nerfed (still the boss with the most HP in-game after Thaddius).
    We suggest a setup of 5-10 tanks and rogues (I didn't use healers).
  • Gluth: Zombie Chow adds' stats have been nerfed.
    We suggest placing the bots close to the door and killing the zombies by yourself before they reach the boss.
  • Thaddius: Polarity Shift has been disabled, and the adds (Feugen and Stalagg) are now moved next to the boss.
    This boss is still very hard, so make sure you have enough healers!
  • Heigan the Unclean: Manaburn timer has been slightly increased, and the manaburn amount has been reduced. You can now defeat the boss without doing the "dance" (optional).
    We suggest a setup of 2 tanks, 7-8 healers, and rogues.
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