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[Update] Alterac Valley BattleBots

Posted: Tue Sep 22, 2026 2:33 pm
by Solo
Objectives
- Recaps: when the enemy retakes an objective the bots already planted their flag on, only several bots go back for it (instead of the whole team); the rest keep pushing. Objectives never taken still get the full group as before.
- Smarter recaps: bots sent back stop and repick a target as soon as their team holds it again, instead of running all the way there.
- Mid graveyards: once the base graveyard is contested or captured, bots no longer go back for Stonehearth/Stormpike (Horde) or Iceblood/Frostwolf (Alliance); towers and bunkers still get the recap group.

Vann/Drek
- Bots wait in front of Vanndar/Drek'Thar and only attack once the Aid Station/Relief Hut is fully captured.
- Bots keep 1 guard on each captured graveyard behind them (Stormpike GY & Aid Station for Horde, Frostwolf GY & Relief Hut for Alliance). Guards stay at their post; if one leaves or dies, the next free bot takes over.

Fixes
- Bots no longer get stuck running in and out of towers/bunkers when their target is elsewhere.
- Bots no longer buff if mounted (saves time); mounted healers still dismount to heal a teammate below 60% HP.
- Bots no longer equip the AV insignias or the Hook of the Master Angler.

Result
- Alliance and Horde reach the enemy graveyards (Stormpike & Frostwolf) at about the same time, and the bunkers/towers and their graveyards fall around the same time as well (no player interaction).
- Games average 20–25 minutes with wins for both sides (bot-only tests; real players will change these numbers).