You’re talking about FillRaidBots, which is a different addon. You can find it here:
And yes, you can change the presets, just press the Edit button.
You’re talking about FillRaidBots, which is a different addon. You can find it here:
Same here. No icon and no dragable window.
Code: Select all
<!-- Addon by Leontiesh (Ace) (Edited by Solo for SoloCraft.org) -->
<Ui xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.blizzard.com/wow/ui/">
<Script file="PCP.lua" />
<Frame name="PCPButtonFrame" parent="Minimap" enableMouse="true" hidden="false" frameStrata="LOW">
<Size>
<AbsDimension x="32" y="32" />
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="Minimap" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="AtlasButton">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOP" >
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\AddOns\PCP\img\SoloCraft" />
<PushedTexture file="Interface\AddOns\PCP\img\SoloCraft" />
<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight" />
<Scripts>
<OnLoad>
self:RegisterForDrag("RightButton");
self.dragme = false;
</OnLoad>
<OnDragStart>
self.dragme = true;
</OnDragStart>
<OnDragStop>
self.dragme = false;
</OnDragStop>
<OnUpdate>
if(self.dragme == true) then
PCPButtonFrame_BeingDragged();
end
</OnUpdate>
<OnClick>
PCPButtonFrame_OnClick(self);
</OnClick>
<OnEnter>
PCPButtonFrame_OnEnter(self);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
<!-- self:RegisterForDrag("RightButton"); -->
</OnLoad>
<OnEvent>
<!-- PCPButtonFrame_Init(); -->
<!-- PCPButtonFrame_UpdatePosition(); -->
</OnEvent>
</Scripts>
</Frame>
<Frame name="PCPFrame" parent="UIParent" toplevel="true" enableMouse="true" movable="true">
<Scripts>
<!-- <OnLoad>PCPFrame:RegisterForDrag("LeftButton");PCPFrame:Hide();this:RegisterEvent("PLAYER_LOGIN");</OnLoad> -->
<!--OnLoad>
PCPFrame_OnLoad(self);
</OnLoad-->
</Scripts>
<Scripts>
<OnLoad>PCPFrame:RegisterForDrag("LeftButton");PCPFrame:Hide();self:RegisterEvent("PLAYER_LOGIN");</OnLoad>
<OnDragStart>PCPFrame:StartMoving();</OnDragStart>
<OnDragStop>PCPFrame:StopMovingOrSizing();</OnDragStop>
<OnEvent>JoinWorld();</OnEvent>
</Scripts>